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- State
- position, extent, color, angle, tail, head
- Behavior
- frontsAfterTopplingBy: <angleInRadians>
"Answer the collection of dominos on front after toppling
the receiver by angleInRadians"
- hitAngleAgainstHead
"Compute the angle at which the receiver will hit the nearest successing domino"
- propagateChangeToTail
"The receiver has changed its topply angle, dispatch recomputation to all predecessors
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